bGenerateLightmapUVs

bGenerateLightmapUVs

#Overview

name: bGenerateLightmapUVs

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 102 C++ source files.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEditorPerProjectUserSettings.ini:660, section: [/Script/UnrealEd.FbxStaticMeshImportData]

#References in C++ code

The name of this variable is too overloaded. There are many C++ source code (102 callsites) referencing the name of this variable. We have to skip these details.