bInputSupportConfigurable
bInputSupportConfigurable
#Overview
name: bInputSupportConfigurable
The value of this variable can be defined or overridden in .ini config files. 6
.ini config files referencing this setting variable.
It is referenced in 2
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:5, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
false
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/DataDrivenPlatformInfo.ini:5, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
false
- Is Array:
False
Location: <Workspace>/Engine/Config/Linux/DataDrivenPlatformInfo.ini:6, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
true
- Is Array:
False
Location: <Workspace>/Engine/Config/LinuxArm64/DataDrivenPlatformInfo.ini:7, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
true
- Is Array:
False
Location: <Workspace>/Engine/Config/Mac/DataDrivenPlatformInfo.ini:6, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
true
- Is Array:
False
Location: <Workspace>/Engine/Config/Windows/DataDrivenPlatformInfo.ini:12, section: [DataDrivenPlatformInfo]
- INI Section:
DataDrivenPlatformInfo
- Raw value:
true
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/Misc/DataDrivenPlatformInfoRegistry.cpp:354
Scope (from outer to inner):
file
function static void LoadDDPIIniSettings
Source code excerpt:
DDPIGetBool(IniFile, TEXT("bDefaultInputStandardKeyboard"), Info.bDefaultInputStandardKeyboard);
DDPIGetBool(IniFile, TEXT("bInputSupportConfigurable"), Info.bInputSupportConfigurable);
DDPIGetString(IniFile, TEXT("DefaultInputType"), Info.DefaultInputType);
DDPIGetBool(IniFile, TEXT("bSupportsMouseAndKeyboard"), Info.bSupportsMouseAndKeyboard);
DDPIGetBool(IniFile, TEXT("bSupportsGamepad"), Info.bSupportsGamepad);
DDPIGetBool(IniFile, TEXT("bCanChangeGamepadType"), Info.bCanChangeGamepadType);
DDPIGetBool(IniFile, TEXT("bSupportsTouch"), Info.bSupportsTouch);
#Loc: <Workspace>/Engine/Source/Runtime/Core/Public/Misc/DataDrivenPlatformInfoRegistry.h:152
Scope: file
Source code excerpt:
// Input-related settings
bool bInputSupportConfigurable = false;
FString DefaultInputType = "Gamepad";
bool bSupportsMouseAndKeyboard = false;
bool bSupportsGamepad = true;
bool bCanChangeGamepadType = true;
bool bSupportsTouch = false;