bIsForExternalDistribution
bIsForExternalDistribution
#Overview
name: bIsForExternalDistribution
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C# build file meaning it may affect the build system logic.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseGame.ini:272, section: [CookedEditorSettings]
- INI Section:
CookedEditorSettings
- Raw value:
false
- Is Array:
False
#References in C# build files
This variable is referenced in the following C# build files:
Location: <Workspace>/Engine/Source/Programs/AutomationTool/CookedEditor/CookedEditor.Automation.cs:116
bStagePlatformDirs = ConfigHelper.GetBool("bStagePlatformDirs");
bStageUAT = ConfigHelper.GetBool("bStageUAT");
bIsForExternalDistribution = ConfigHelper.GetBool("bIsForExternalDistribution");
bStagePython = ConfigHelper.GetBool("bStagePython");
// cache some useful properties
ProjectDirectory = Params.RawProjectPath.Directory;
ProjectName = Params.RawProjectPath.GetFileNameWithoutAnyExtensions();
IniPlatformName = ConfigHierarchy.GetIniPlatformName(SC.StageTargetPlatform.IniPlatformType);