bIsForExternalDistribution

bIsForExternalDistribution

#Overview

name: bIsForExternalDistribution

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C# build file meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseGame.ini:272, section: [CookedEditorSettings]

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/AutomationTool/CookedEditor/CookedEditor.Automation.cs:116

		bStagePlatformDirs = ConfigHelper.GetBool("bStagePlatformDirs");
		bStageUAT = ConfigHelper.GetBool("bStageUAT");
		bIsForExternalDistribution = ConfigHelper.GetBool("bIsForExternalDistribution");
		bStagePython = ConfigHelper.GetBool("bStagePython");

		// cache some useful properties
		ProjectDirectory = Params.RawProjectPath.Directory;
		ProjectName = Params.RawProjectPath.GetFileNameWithoutAnyExtensions();
		IniPlatformName = ConfigHierarchy.GetIniPlatformName(SC.StageTargetPlatform.IniPlatformType);