BP.bEnableSkelReinstUpdate
BP.bEnableSkelReinstUpdate
#Overview
name: BP.bEnableSkelReinstUpdate
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If true the Reinstancing of SKEL classes will use the new FBlueprintCompileReinstancer::MoveDependentSkelToReinst(o(n)) instead of the old MoveSkelCDOAside (o(n^2))
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/Kismet/Private/BlueprintCompilationManager.cpp:575
Scope (from outer to inner):
file
namespace UE::Kismet::BlueprintCompilationManager::Private
namespace ConsoleVariables
Source code excerpt:
static bool bEnableSkelReinstUpdate = true;
static FAutoConsoleVariableRef CVarEnableSkelReinstUpdate(
TEXT("BP.bEnableSkelReinstUpdate"), bEnableSkelReinstUpdate,
TEXT("If true the Reinstancing of SKEL classes will use the new FBlueprintCompileReinstancer::MoveDependentSkelToReinst(o(n)) instead of the old MoveSkelCDOAside (o(n^2))"),
ECVF_Default);
/** Flag to disable faster compiles for individual blueprints if they have no function signature changes */
static bool bForceAllDependenciesToRecompile = false;
static FAutoConsoleVariableRef CVarForceAllDependenciesToRecompile(