bSubtitlesForcedOff

bSubtitlesForcedOff

#Overview

name: bSubtitlesForcedOff

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 2 C++ source files.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:278, section: [/Script/Engine.Engine]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Classes/Engine/Engine.h:1442

Scope (from outer to inner):

file
class        class UEngine : public UObject , public FExec

Source code excerpt:

	/** Flag for forcibly disabling subtitles even if you try to turn them back on they will be off */
	UPROPERTY(EditAnywhere, config, Category=Subtitles)
	uint32 bSubtitlesForcedOff:1;

	/** Script maximum loop iteration count used as a threshold to warn users about script execution runaway */
	UPROPERTY(EditAnywhere, config, Category=Blueprints)
	int32 MaximumLoopIterationCount;

	// Controls whether Blueprint subclasses of actors or components can tick by default.

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/SubtitleManager.cpp:433

Scope (from outer to inner):

file
function     void FSubtitleManager::DisplaySubtitles

Source code excerpt:

		check(InCanvas);

		if (GEngine->bSubtitlesForcedOff || !GEngine->bSubtitlesEnabled)
		{
			return; // do nothing if subtitles are disabled.
		}

		if (!GEngine->GetSubtitleFont())
		{