bSupportsAutomaticVideoQualityBenchmark
bSupportsAutomaticVideoQualityBenchmark
#Overview
name: bSupportsAutomaticVideoQualityBenchmark
The value of this variable can be defined or overridden in .ini config files. 2
.ini config files referencing this setting variable.
It is referenced in 2
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Projects/Lyra/Config/Android/AndroidGame.ini:22, section: [LyraPlatformSpecificRenderingSettings_Android LyraPlatformSpecificRenderingSettings]
- INI Section:
LyraPlatformSpecificRenderingSettings_Android LyraPlatformSpecificRenderingSettings
- Raw value:
false
- Is Array:
False
Location: <Workspace>/Projects/Lyra/Config/IOS/IOSGame.ini:22, section: [LyraPlatformSpecificRenderingSettings_IOS LyraPlatformSpecificRenderingSettings]
- INI Section:
LyraPlatformSpecificRenderingSettings_IOS LyraPlatformSpecificRenderingSettings
- Raw value:
false
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Projects/Lyra/Source/LyraGame/Performance/LyraPerformanceSettings.h:99
Scope (from outer to inner):
file
class class ULyraPlatformSpecificRenderingSettings : public UPlatformSettings
Source code excerpt:
// Does the platform support running the automatic quality benchmark (typically this should only be true if bSupportsGranularVideoQualitySettings is also true)
UPROPERTY(EditAnywhere, Config, Category=VideoSettings)
bool bSupportsAutomaticVideoQualityBenchmark = true;
// How is frame pacing controlled
UPROPERTY(EditAnywhere, Config, Category=VideoSettings)
ELyraFramePacingMode FramePacingMode = ELyraFramePacingMode::DesktopStyle;
// Potential frame rates to display for mobile
#Loc: <Workspace>/Projects/Lyra/Source/LyraGame/Settings/LyraSettingsLocal.cpp:898
Scope (from outer to inner):
file
function bool ULyraSettingsLocal::CanRunAutoBenchmark
Source code excerpt:
{
const ULyraPlatformSpecificRenderingSettings* PlatformSettings = ULyraPlatformSpecificRenderingSettings::Get();
return PlatformSettings->bSupportsAutomaticVideoQualityBenchmark;
}
bool ULyraSettingsLocal::ShouldRunAutoBenchmarkAtStartup() const
{
if (!CanRunAutoBenchmark())
{