bSupportsIPad
bSupportsIPad
#Overview
name: bSupportsIPad
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 2
C++ source files. Also referenced in 1
C# build file meaning it may affect the build system logic.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:3005, section: [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
- INI Section:
/Script/IOSRuntimeSettings.IOSRuntimeSettings
- Raw value:
True
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Classes/IOSRuntimeSettings.h:260
Scope (from outer to inner):
file
class class UIOSRuntimeSettings : public UObject
Source code excerpt:
// Whether or not to add support for iPad devices
UPROPERTY(GlobalConfig, EditAnywhere, Category = Build, meta = (DisplayName = "Supports iPad"))
bool bSupportsIPad;
// Whether or not to add support for iPhone devices
UPROPERTY(GlobalConfig, EditAnywhere, Category = Build, meta = (DisplayName = "Supports iPhone"))
bool bSupportsIPhone;
// Whether or not the iPad app supports Split View (also needed for StageManager support)
#Loc: <Workspace>/Engine/Source/Runtime/IOS/IOSRuntimeSettings/Private/IOSRuntimeSettings.cpp:37
Scope (from outer to inner):
file
function UIOSRuntimeSettings::UIOSRuntimeSettings
Source code excerpt:
FrameRateLock = EPowerUsageFrameRateLock::PUFRL_30;
bEnableDynamicMaxFPS = false;
bSupportsIPad = true;
bSupportsIPhone = true;
bEnableSplitView = false;
bEnableSimulatorSupport = false;
MinimumiOSVersion = EIOSVersion::IOS_Minimum;
bBuildAsFramework = true;
bGeneratedSYMFile = false;
#References in C# build files
This variable is referenced in the following C# build files:
Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/IOS/UEBuildIOS.cs:260
/// Whether to support iPad
/// </summary>
[ConfigFile(ConfigHierarchyType.Engine, "/Script/IOSRuntimeSettings.IOSRuntimeSettings", "bSupportsIPad")]
private readonly bool bSupportsIPad = true;
/// <summary>
/// additional linker flags for shipping
/// </summary>
[ConfigFile(ConfigHierarchyType.Engine, "/Script/IOSRuntimeSettings.IOSRuntimeSettings", "AdditionalShippingLinkerFlags")]