bUseAssetRegistryTagsWhitelistInsteadOfBlacklist
bUseAssetRegistryTagsWhitelistInsteadOfBlacklist
#Overview
name: bUseAssetRegistryTagsWhitelistInsteadOfBlacklist
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:2718, section: [AssetRegistry]
- INI Section:
AssetRegistry
- Raw value:
false
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/AssetRegistry/Private/AssetRegistry.cpp:1318
Scope (from outer to inner):
file
namespace UE::AssetRegistry
namespace Utils
function void InitializeSerializationOptionsFromIni
Source code excerpt:
}
EngineIni->GetBool(TEXT("AssetRegistry"), TEXT("bUseAssetRegistryTagsWhitelistInsteadOfBlacklist"), Options.bUseAssetRegistryTagsAllowListInsteadOfDenyList);
TArray<FString> FilterListItems;
if (Options.bUseAssetRegistryTagsAllowListInsteadOfDenyList)
{
EngineIni->GetArray(TEXT("AssetRegistry"), TEXT("CookedTagsWhitelist"), FilterListItems);
}
else