CAMERA

CAMERA

#Overview

name: CAMERA

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp:5686

Scope: file

Source code excerpt:

	// CAMERA: cameras
	//
	else if( FParse::Command(&Str,TEXT("CAMERA")) )
	{
		if( Exec_Camera( Str, Ar ) )
		{
			return true;
		}
	}