CDODump
CDODump
#Overview
name: CDODump
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:13560
Scope (from outer to inner):
file
class class FCDODump : private FSelfRegisteringExec
function virtual bool Exec_Dev
Source code excerpt:
virtual bool Exec_Dev( UWorld* InWorld, const TCHAR* Cmd, FOutputDevice& Ar ) override
{
if(FParse::Command(&Cmd,TEXT("CDODump")))
{
FString All;
TArray<UClass*> Classes;
for (TObjectIterator<UClass> ClassIt; ClassIt; ++ClassIt)
{
UClass* Cls = *ClassIt;
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:13584
Scope: file
Source code excerpt:
return false;
}
} CDODump;
#endif // !UE_BUILD_SHIPPING
void UEngine::ShutdownWorldNetDriver( UWorld * World )
{
if (World)
{