Chaos.Debug.StrainModifier

Chaos.Debug.StrainModifier

#Overview

name: Chaos.Debug.StrainModifier

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PhysicsObjectInterface.cpp:14

Scope (from outer to inner):

file
namespace    PhysicsObjectInterfaceCVars

Source code excerpt:

	static float StrainModifier = 200;
	static FAutoConsoleVariableRef CVarStrainModifier(
		TEXT("Chaos.Debug.StrainModifier"),
		StrainModifier,
		TEXT("(Deprecated) When using radial impulse, compute the strain by multiplier the impulse by this factor"),
		ECVF_Default
	);

	static bool RadialImpulseDistributeToChildren = true;