ChaosGeometryMemory

ChaosGeometryMemory

#Overview

name: ChaosGeometryMemory

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp:339

Scope (from outer to inner):

file
function     bool FPhysicsInterface::ExecPhysCommands

Source code excerpt:

bool FPhysicsInterface::ExecPhysCommands(const TCHAR* Cmd, FOutputDevice* OutputDevice, UWorld* InWorld)
{
	if (FParse::Command(&Cmd, TEXT("ChaosGeometryMemory")))
	{
		Chaos::FTrackedGeometryManager::Get().DumpMemoryUsage(OutputDevice);
		return true;
	}

	uint32 NumFrames = 0;