ChaosGeometryMemory
ChaosGeometryMemory
#Overview
name: ChaosGeometryMemory
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp:339
Scope (from outer to inner):
file
function bool FPhysicsInterface::ExecPhysCommands
Source code excerpt:
bool FPhysicsInterface::ExecPhysCommands(const TCHAR* Cmd, FOutputDevice* OutputDevice, UWorld* InWorld)
{
if (FParse::Command(&Cmd, TEXT("ChaosGeometryMemory")))
{
Chaos::FTrackedGeometryManager::Get().DumpMemoryUsage(OutputDevice);
return true;
}
uint32 NumFrames = 0;