ClearSourceFiles
ClearSourceFiles
#Overview
name: ClearSourceFiles
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp:1024
Scope (from outer to inner):
file
function bool UUnrealEdEngine::Exec
Source code excerpt:
}
}
else if( FParse::Command(&Str, TEXT("ClearSourceFiles") ) )
{
struct Local
{
static bool RemoveSourcePath( const FAssetImportInfo& ImportInfo, const FAssetData& AssetData, const TArray<FString>* SearchTerms )
{
FAssetImportInfo AssetImportInfo;