ClearSourceFiles

ClearSourceFiles

#Overview

name: ClearSourceFiles

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp:1024

Scope (from outer to inner):

file
function     bool UUnrealEdEngine::Exec

Source code excerpt:

		}
	}
	else if( FParse::Command(&Str, TEXT("ClearSourceFiles") ) )
	{
		struct Local
		{
			static bool RemoveSourcePath( const FAssetImportInfo& ImportInfo, const FAssetData& AssetData, const TArray<FString>* SearchTerms )
			{
				FAssetImportInfo AssetImportInfo;