CodeSigningPrefix
CodeSigningPrefix
#Overview
name: CodeSigningPrefix
The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.
It is referenced in 1 C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:3188, section: [/Script/MacTargetPlatform.XcodeProjectSettings]
- INI Section:
/Script/MacTargetPlatform.XcodeProjectSettings - Raw value:
com.YourCompany - Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/Mac/MacTargetPlatform/Classes/XcodeProjectSettings.h:64
Scope (from outer to inner):
file
class class UXcodeProjectSettings : public UObject
Source code excerpt:
*/
UPROPERTY(EditAnywhere, config, Category=Xcode, meta = (EditCondition="bUseModernXcode", DisplayName = "Bundle ID Prefix"))
FString CodeSigningPrefix;
/**
* The name of the Mac .app when making an archived build (for uploading to App Store, etc). The Finder shows Mac apps by their .app name, and we don't name the .app with
* "pretty" names during development. When packaging for distribution (or using Archive menu in Xcode) this will become the name of the .app, and will be what end users
* will have on their Mac. If this is not set, the .app will have the name of the .uproject file
*/