CommonInput.EnableGamepadPlatformCursor
CommonInput.EnableGamepadPlatformCursor
#Overview
name: CommonInput.EnableGamepadPlatformCursor
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Should the cursor be allowed to be used during gamepad input
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/CommonUI/Source/CommonInput/Private/CommonInputSubsystem.cpp:49
Scope: file
Source code excerpt:
static const FAutoConsoleVariableRef CVarInputEnableGamepadPlatformCursor
(
TEXT("CommonInput.EnableGamepadPlatformCursor"),
bEnableGamepadPlatformCursor,
TEXT("Should the cursor be allowed to be used during gamepad input")
);
UCommonInputSubsystem* UCommonInputSubsystem::Get(const ULocalPlayer* LocalPlayer)
{