CommonInput.EnableGamepadPlatformCursor

CommonInput.EnableGamepadPlatformCursor

#Overview

name: CommonInput.EnableGamepadPlatformCursor

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/CommonUI/Source/CommonInput/Private/CommonInputSubsystem.cpp:49

Scope: file

Source code excerpt:

static const FAutoConsoleVariableRef CVarInputEnableGamepadPlatformCursor
(
	TEXT("CommonInput.EnableGamepadPlatformCursor"),
	bEnableGamepadPlatformCursor,
	TEXT("Should the cursor be allowed to be used during gamepad input")
);

UCommonInputSubsystem* UCommonInputSubsystem::Get(const ULocalPlayer* LocalPlayer)
{