CommonUI.Debug.WarnAllWidgetsDeactivated
CommonUI.Debug.WarnAllWidgetsDeactivated
#Overview
name: CommonUI.Debug.WarnAllWidgetsDeactivated
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Warn when all widgets are deactivated. A valid event, but may have leftover input configs.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Private/Input/CommonUIActionRouterBase.cpp:63
Scope: file
Source code excerpt:
static bool bWarnAllWidgetsDeactivated = false;
static FAutoConsoleVariableRef CVarWarnAllWidgetsDeactivated(
TEXT("CommonUI.Debug.WarnAllWidgetsDeactivated"),
bWarnAllWidgetsDeactivated,
TEXT("Warn when all widgets are deactivated. A valid event, but may have leftover input configs."));
static bool bCheckGameViewportClientValid = true;
static FAutoConsoleVariableRef CVarCheckGameViewportClientValid(
TEXT("CommonUI.Debug.CheckGameViewportClientValid"),