con.DebugLateDefault

con.DebugLateDefault

#Overview

name: con.DebugLateDefault

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:2204, section: [SystemSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/HAL/ConsoleManager.cpp:1652

Scope (from outer to inner):

file
function     void FConsoleManager::CallAllConsoleVariableSinks

Source code excerpt:

		if(LocalCounter == 10)
		{
			IConsoleVariable* VarC = IConsoleManager::Get().RegisterConsoleVariable(TEXT("con.DebugLateDefault"), 23, TEXT("used internally to test the console variable system"), ECVF_Default);
			IConsoleVariable* VarD = IConsoleManager::Get().RegisterConsoleVariable(TEXT("con.DebugLateCheat"), 24, TEXT("used internally to test the console variable system"), ECVF_Cheat);

			int32 ValA = CVarDebugEarlyDefault.GetValueOnGameThread();
			int32 ValB = CVarDebugEarlyCheat.GetValueOnGameThread();
			int32 ValC = VarC->GetInt();
			int32 ValD = VarD->GetInt();