Controller.InvalidControlRotationMagnitude

Controller.InvalidControlRotationMagnitude

#Overview

name: Controller.InvalidControlRotationMagnitude

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Controller.cpp:32

Scope (from outer to inner):

file
namespace    ControllerStatics

Source code excerpt:

	static float InvalidControlRotationMagnitude = 8388608.f; // 2^23, largest float when fractions are lost, and where FMod loses meaningful precision.
	static FAutoConsoleVariableRef CVarInvalidControlRotationMagnitude(
		TEXT("Controller.InvalidControlRotationMagnitude"), InvalidControlRotationMagnitude,
		TEXT("If any component of an FRotator passed to SetControlRotation is larger than this magnitude, ignore the value. Huge values are usually from uninitialized variables and can cause NaN/Inf to propagate later."),
		ECVF_Default);
}