ControlRig.Hierarchy.Trace

ControlRig.Hierarchy.Trace

#Overview

name: ControlRig.Hierarchy.Trace

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp:55

Scope: file

Source code excerpt:

FAutoConsoleCommandWithWorldAndArgs FCmdControlRigHierarchyTraceFrames
(
	TEXT("ControlRig.Hierarchy.Trace"),
	TEXT("Traces changes in a hierarchy for a provided number of executions (defaults to 1).\nYou can use ControlRig.Hierarchy.TraceCallstack to enable callstack tracing as part of this."),
	FConsoleCommandWithWorldAndArgsDelegate::CreateLambda([](const TArray<FString>& InParams, UWorld* InWorld)
	{
		int32 NumFrames = 1;
		if(InParams.Num() > 0)
		{