ControlRig.Hierarchy.Trace
ControlRig.Hierarchy.Trace
#Overview
name: ControlRig.Hierarchy.Trace
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Traces changes in a hierarchy for a provided number of executions (defaults to 1).\nYou can use ControlRig.Hierarchy.TraceCallstack to enable callstack tracing as part of this.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp:55
Scope: file
Source code excerpt:
FAutoConsoleCommandWithWorldAndArgs FCmdControlRigHierarchyTraceFrames
(
TEXT("ControlRig.Hierarchy.Trace"),
TEXT("Traces changes in a hierarchy for a provided number of executions (defaults to 1).\nYou can use ControlRig.Hierarchy.TraceCallstack to enable callstack tracing as part of this."),
FConsoleCommandWithWorldAndArgsDelegate::CreateLambda([](const TArray<FString>& InParams, UWorld* InWorld)
{
int32 NumFrames = 1;
if(InParams.Num() > 0)
{