Cook.CookAllByDefault

Cook.CookAllByDefault

#Overview

name: Cook.CookAllByDefault

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp:232

Scope (from outer to inner):

file
namespace    UE
namespace    Cook

Source code excerpt:

static bool bCookAllByDefault = true;
static FAutoConsoleVariableRef CookAllByDefaultCVar(
	TEXT("Cook.CookAllByDefault"),
	bCookAllByDefault,
	TEXT("When FilesInPath is empty. Cook all packages by default."));
}
}

/* helper structs functions