Cook.CookAllByDefault
Cook.CookAllByDefault
#Overview
name: Cook.CookAllByDefault
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When FilesInPath is empty. Cook all packages by default.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp:232
Scope (from outer to inner):
file
namespace UE
namespace Cook
Source code excerpt:
static bool bCookAllByDefault = true;
static FAutoConsoleVariableRef CookAllByDefaultCVar(
TEXT("Cook.CookAllByDefault"),
bCookAllByDefault,
TEXT("When FilesInPath is empty. Cook all packages by default."));
}
}
/* helper structs functions