CookProcessCountFromEditor
CookProcessCountFromEditor
#Overview
name: CookProcessCountFromEditor
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEditor.ini:392, section: [CookSettings]
- INI Section:
CookSettings
- Raw value:
-1
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp:6749
Scope (from outer to inner):
file
function void UCookOnTheFlyServer::Initialize
Source code excerpt:
if (CookProcessCount < 0 && bLaunchedByEditor)
{
GConfig->GetInt(TEXT("CookSettings"), TEXT("CookProcessCountFromEditor"), CookProcessCount, GEditorIni);
}
if (CookProcessCount < 0)
{
GConfig->GetInt(TEXT("CookSettings"), TEXT("CookProcessCount"), CookProcessCount, GEditorIni);
}
CookProcessCount = FMath::Max(1, CookProcessCount);