CookProcessCountFromEditor

CookProcessCountFromEditor

#Overview

name: CookProcessCountFromEditor

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEditor.ini:392, section: [CookSettings]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/CookOnTheFlyServer.cpp:6749

Scope (from outer to inner):

file
function     void UCookOnTheFlyServer::Initialize

Source code excerpt:

		if (CookProcessCount < 0 && bLaunchedByEditor)
		{
			GConfig->GetInt(TEXT("CookSettings"), TEXT("CookProcessCountFromEditor"), CookProcessCount, GEditorIni);
		}
		if (CookProcessCount < 0)
		{
			GConfig->GetInt(TEXT("CookSettings"), TEXT("CookProcessCount"), CookProcessCount, GEditorIni);
		}
		CookProcessCount = FMath::Max(1, CookProcessCount);