csv.trackWaitsAllThreads
csv.trackWaitsAllThreads
#Overview
name: csv.trackWaitsAllThreads
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Determines whether to track waits on all threads. Note that this incurs a lot of overhead
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/ProfilingDebugging/CsvProfiler.cpp:181
Scope: file
Source code excerpt:
static bool GCsvTrackWaitsOnRenderThread = true;
static FAutoConsoleVariableRef CVarTrackWaitsAllThreads(TEXT("csv.trackWaitsAllThreads"), GCsvTrackWaitsOnAllThreads, TEXT("Determines whether to track waits on all threads. Note that this incurs a lot of overhead"), ECVF_Default);
static FAutoConsoleVariableRef CVarTrackWaitsGT(TEXT("csv.trackWaitsGT"), GCsvTrackWaitsOnGameThread, TEXT("Determines whether to track game thread waits. Note that this incurs overhead"), ECVF_Default);
static FAutoConsoleVariableRef CVarTrackWaitsRT(TEXT("csv.trackWaitsRT"), GCsvTrackWaitsOnRenderThread, TEXT("Determines whether to track render thread waits. Note that this incurs overhead"), ECVF_Default);
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