D3D12.DumpRayTracingGeometriesToCSV
D3D12.DumpRayTracingGeometriesToCSV
#Overview
name: D3D12.DumpRayTracingGeometriesToCSV
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Dump all memory allocations for ray tracing resources to a CSV file on disc.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12RayTracing.cpp:339
Scope: file
Source code excerpt:
static FAutoConsoleCommandWithWorldArgsAndOutputDevice GD3D12DumpRayTracingGeometriesToCSVCmd(
TEXT("D3D12.DumpRayTracingGeometriesToCSV"),
TEXT("Dump all memory allocations for ray tracing resources to a CSV file on disc."),
FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic([](const TArray<FString>& Args, UWorld*, FOutputDevice& OutputDevice)
{
// CSV dumps all entries
EDumpRayTracingGeometryMode Mode = EDumpRayTracingGeometryMode::All;
int32 NumEntriesToShow = -1;