D3D12.DumpTrackedResidentAllocationCallstacks
D3D12.DumpTrackedResidentAllocationCallstacks
#Overview
name: D3D12.DumpTrackedResidentAllocationCallstacks
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help:
Dump all tracked resident d3d12 resource allocation callstacks.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12Adapter.cpp:1938
Scope: file
Source code excerpt:
static FAutoConsoleCommandWithOutputDevice GDumpTrackedD3D12ResidentAllocationCallstacksCmd(
TEXT("D3D12.DumpTrackedResidentAllocationCallstacks"),
TEXT("Dump all tracked resident d3d12 resource allocation callstacks."),
FConsoleCommandWithOutputDeviceDelegate::CreateStatic([](FOutputDevice& OutputDevice)
{
FD3D12DynamicRHI::GetD3DRHI()->GetAdapter().DumpTrackedAllocationData(OutputDevice, true, true);
})
);