D3D12.EmitRgpFrameMarkers

D3D12.EmitRgpFrameMarkers

#Overview

name: D3D12.EmitRgpFrameMarkers

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.cpp:22

Scope: file

Source code excerpt:

int32 GEmitRgpFrameMarkers = 0;
static FAutoConsoleVariableRef CVarEmitRgpFrameMarkers(
	TEXT("D3D12.EmitRgpFrameMarkers"),
	GEmitRgpFrameMarkers,
	TEXT("Enables/Disables frame markers for AMD's RGP tool."),
	ECVF_ReadOnly | ECVF_RenderThreadSafe
);

// jhoerner TODO 10/4/2022:  This setting is a hack to improve performance by reverting cross GPU transfer synchronization behavior to