d3d12.FastConstantAllocatorPageSize
d3d12.FastConstantAllocatorPageSize
#Overview
name: d3d12.FastConstantAllocatorPageSize
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Page size for the fast constant allocator
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.cpp:156
Scope: file
Source code excerpt:
static int32 GD3D12FastConstantAllocatorPageSize = 64 * 1024;
static FAutoConsoleVariableRef CVarD3D12FastConstantAllocatorPageSize(
TEXT("d3d12.FastConstantAllocatorPageSize"),
GD3D12FastConstantAllocatorPageSize,
TEXT("Page size for the fast constant allocator"),
ECVF_ReadOnly);
#if D3D12RHI_SEGLIST_ALLOC_TRACK_WASTAGE