D3D12.InsertOuterOcclusionQuery

D3D12.InsertOuterOcclusionQuery

#Overview

name: D3D12.InsertOuterOcclusionQuery

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12Query.cpp:24

Scope (from outer to inner):

file
namespace    D3D12RHI
namespace    RHIConsoleVariables

Source code excerpt:

		int32 GInsertOuterOcclusionQuery = 0;
		static FAutoConsoleVariableRef CVarInsertOuterOcclusionQuery(
			TEXT("D3D12.InsertOuterOcclusionQuery"),
			GInsertOuterOcclusionQuery,
			TEXT("If true, enable a dummy outer occlusion query around occlusion query batches. Can help performance on some GPU architectures"),
			ECVF_Default
		);
	}
}