D3D12.OnlineDescriptorHeapSize

D3D12.OnlineDescriptorHeapSize

#Overview

name: D3D12.OnlineDescriptorHeapSize

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12StateCache.cpp:46

Scope: file

Source code excerpt:

int32 GOnlineDescriptorHeapSize = 500 * 1000;
static FAutoConsoleVariableRef CVarOnlineDescriptorHeapSize(
	TEXT("D3D12.OnlineDescriptorHeapSize"),
	GOnlineDescriptorHeapSize,
	TEXT("Online descriptor heap size"),
	ECVF_ReadOnly
);

int32 GOnlineDescriptorHeapBlockSize = 2000;