d3d12.SegListTrackLeaks
d3d12.SegListTrackLeaks
#Overview
name: d3d12.SegListTrackLeaks
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
1: Enable leak tracking in d3d12 seglist\'s
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.cpp:165
Scope: file
Source code excerpt:
static int32 GD3D12SegListTrackLeaks = 0;
static FAutoConsoleVariableRef CVarD3D12SegListTrackLeaks(
TEXT("d3d12.SegListTrackLeaks"),
GD3D12SegListTrackLeaks,
TEXT("1: Enable leak tracking in d3d12 seglist's"),
ECVF_ReadOnly);
#endif
static int32 GD3D12FastAllocatorMinPagesToRetain = 5;