D3D12.UnsafeCrossGPUTransfers
D3D12.UnsafeCrossGPUTransfers
#Overview
name: D3D12.UnsafeCrossGPUTransfers
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Disables cross GPU synchronization correctness, for a gain in performance (Default: true).
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.cpp:37
Scope: file
Source code excerpt:
bool GD3D12UnsafeCrossGPUTransfers = true;
static FAutoConsoleVariableRef CVarD3D12UnsafeCrossGPUTransfers(
TEXT("D3D12.UnsafeCrossGPUTransfers"),
GD3D12UnsafeCrossGPUTransfers,
TEXT("Disables cross GPU synchronization correctness, for a gain in performance (Default: true)."),
ECVF_RenderThreadSafe
);
FD3D12CommandContextBase::FD3D12CommandContextBase(class FD3D12Adapter* InParentAdapter, FRHIGPUMask InGPUMask)