D3D12.UnsafeCrossGPUTransfers

D3D12.UnsafeCrossGPUTransfers

#Overview

name: D3D12.UnsafeCrossGPUTransfers

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandContext.cpp:37

Scope: file

Source code excerpt:

bool GD3D12UnsafeCrossGPUTransfers = true;
static FAutoConsoleVariableRef CVarD3D12UnsafeCrossGPUTransfers(
	TEXT("D3D12.UnsafeCrossGPUTransfers"),
	GD3D12UnsafeCrossGPUTransfers,
	TEXT("Disables cross GPU synchronization correctness, for a gain in performance (Default: true)."),
	ECVF_RenderThreadSafe
);

FD3D12CommandContextBase::FD3D12CommandContextBase(class FD3D12Adapter* InParentAdapter, FRHIGPUMask InGPUMask)