d3d12.UploadHeap.BigBlock.PoolSize
d3d12.UploadHeap.BigBlock.PoolSize
#Overview
name: d3d12.UploadHeap.BigBlock.PoolSize
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Pool size for the upload memory big block allocator
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/D3D12RHI/Private/D3D12Allocation.cpp:149
Scope: file
Source code excerpt:
static int32 GD3D12UploadHeapBigBlockPoolSize = 8 * 1024 * 1024;
static FAutoConsoleVariableRef CVarD3D12UploadHeapBigBlockPoolSize(
TEXT("d3d12.UploadHeap.BigBlock.PoolSize"),
GD3D12UploadHeapBigBlockPoolSize,
TEXT("Pool size for the upload memory big block allocator"),
ECVF_ReadOnly);
static int32 GD3D12FastConstantAllocatorPageSize = 64 * 1024;
static FAutoConsoleVariableRef CVarD3D12FastConstantAllocatorPageSize(