DebugTrackedTextures
DebugTrackedTextures
#Overview
name: DebugTrackedTextures
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Streaming/StreamingManagerTexture.cpp:2943
Scope (from outer to inner):
file
function bool FRenderAssetStreamingManager::Exec
Source code excerpt:
return HandleListTrackedRenderAssetsCommand( Cmd, Ar );
}
else if (FParse::Command(&Cmd,TEXT("DebugTrackedTextures"))
|| FParse::Command(&Cmd, TEXT("DebugTrackedRenderAssets")))
{
return HandleDebugTrackedRenderAssetsCommand( Cmd, Ar );
}
else if (FParse::Command(&Cmd,TEXT("UntrackTexture"))
|| FParse::Command(&Cmd, TEXT("UntrackRenderAsset")))