DefaultBroadphaseSettings
DefaultBroadphaseSettings
#Overview
name: DefaultBroadphaseSettings
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Projects/Lyra/Config/DefaultEngine.ini:350, section: [/Script/Engine.PhysicsSettings]
- INI Section:
/Script/Engine.PhysicsSettings
- Raw value:
(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Classes/PhysicsEngine/PhysicsSettings.h:245
Scope (from outer to inner):
file
class class UPhysicsSettings : public UPhysicsSettingsCore
Source code excerpt:
/** If we want to Enable MPB or not globally. This is then overridden by project settings if not enabled. **/
UPROPERTY(config, EditAnywhere, Category = Broadphase)
FBroadphaseSettings DefaultBroadphaseSettings;
/** Minimum velocity delta required on a collinding object for Chaos to send a hit event */
UPROPERTY(config, EditAnywhere, Category = ChaosPhysics)
float MinDeltaVelocityForHitEvents;
/** Chaos physics engine settings */