DefaultCompilerOptions
DefaultCompilerOptions
#Overview
name: DefaultCompilerOptions
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 2
C++ source files.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Projects/Lyra/Config/DefaultEditor.ini:26, section: [/Script/UMGEditor.UMGEditorProjectSettings]
- INI Section:
/Script/UMGEditor.UMGEditorProjectSettings
- Raw value:
(bAllowBlueprintTick=True,bAllowBlueprintPaint=True,PropertyBindingRule=Prevent,Rules=)
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UMGEditor/Private/Settings/WidgetEditingProjectSettings.cpp:126
Scope (from outer to inner):
file
function void UWidgetEditingProjectSettings::GetCompilerOptionsForWidget
Source code excerpt:
}
Operator(DefaultCompilerOptions);
}
void UWidgetEditingProjectSettings::PostInitProperties()
{
Super::PostInitProperties();
#Loc: <Workspace>/Engine/Source/Editor/UMGEditor/Public/WidgetEditingProjectSettings.h:131
Scope (from outer to inner):
file
class class UWidgetEditingProjectSettings : public UDeveloperSettings
Source code excerpt:
public:
UPROPERTY(EditAnywhere, config, Category = "Compiler")
FWidgetCompilerOptions DefaultCompilerOptions;
protected:
UPROPERTY(EditAnywhere, config, Category = "Compiler")
TArray<FDirectoryWidgetCompilerOptions> DirectoryCompilerOptions;
public: