DUMPPARTICLECOUNTS
DUMPPARTICLECOUNTS
#Overview
name: DUMPPARTICLECOUNTS
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:5139
Scope: file
Source code excerpt:
return HandleParticleMeshUsageCommand( Cmd, Ar );
}
else if( FParse::Command( &Cmd, TEXT("DUMPPARTICLECOUNTS") ) )
{
return HandleDumpParticleCountsCommand( Cmd, Ar );
}
// we can't always do an obj linkers, as cooked games have their linkers tossed out. So we need to look at the actual packages which are loaded
else if( FParse::Command( &Cmd, TEXT("ListLoadedPackages") ) )
{