EDIT

EDIT

#Overview

name: EDIT

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/UnrealEdSrv.cpp:713

Scope (from outer to inner):

file
function     bool UUnrealEdEngine::Exec

Source code excerpt:

	// EDIT
	//
	if( FParse::Command(&Str,TEXT("EDIT")) )
	{
		return Exec_Edit( InWorld, Str, Ar );
	}
	//------------------------------------------------------------------------------------
	// ACTOR: Actor-related functions
	//