EnabledCVar
EnabledCVar
#Overview
name: EnabledCVar
The value of this variable can be defined or overridden in .ini config files. 4
.ini config files referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:24, section: [PreviewPlatform AndroidES31]
- INI Section:
PreviewPlatform AndroidES31
- Raw value:
ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForES31
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:35, section: [PreviewPlatform AndroidVulkan]
- INI Section:
PreviewPlatform AndroidVulkan
- Raw value:
ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkan
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:46, section: [PreviewPlatform AndroidVulkanSM5]
- INI Section:
PreviewPlatform AndroidVulkanSM5
- Raw value:
ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkanSM5
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/DataDrivenPlatformInfo.ini:42, section: [PreviewPlatform IOSMetalSM5]
- INI Section:
PreviewPlatform IOSMetalSM5
- Raw value:
ini:Engine:IOS:/Script/IOSRuntimeSettings.IOSRuntimeSettings:bSupportsMetalMRT
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/BufferVisualizationData.cpp:41
Scope (from outer to inner):
file
function void FBufferVisualizationData::Initialize
Source code excerpt:
for (FConfigSection::TConstIterator It(*MaterialSection); It; ++It)
{
FString EnabledCVar;
if (FParse::Value(*It.Value().GetValue(), TEXT("Display="), EnabledCVar, true))
{
IConsoleVariable* CVar = IConsoleManager::Get().FindConsoleVariable(*EnabledCVar);
if (CVar && !CVar->GetBool())
{
continue;
}
}