EnabledCVar

EnabledCVar

#Overview

name: EnabledCVar

The value of this variable can be defined or overridden in .ini config files. 4 .ini config files referencing this setting variable.

It is referenced in 1 C++ source file.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:24, section: [PreviewPlatform AndroidES31]

Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:35, section: [PreviewPlatform AndroidVulkan]

Location: <Workspace>/Engine/Config/Android/DataDrivenPlatformInfo.ini:46, section: [PreviewPlatform AndroidVulkanSM5]

Location: <Workspace>/Engine/Config/IOS/DataDrivenPlatformInfo.ini:42, section: [PreviewPlatform IOSMetalSM5]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/BufferVisualizationData.cpp:41

Scope (from outer to inner):

file
function     void FBufferVisualizationData::Initialize

Source code excerpt:

				for (FConfigSection::TConstIterator It(*MaterialSection); It; ++It)
				{
					FString EnabledCVar;
					if (FParse::Value(*It.Value().GetValue(), TEXT("Display="), EnabledCVar, true))
					{
						IConsoleVariable* CVar = IConsoleManager::Get().FindConsoleVariable(*EnabledCVar);
						if (CVar && !CVar->GetBool())
						{
							continue;
						}
					}