EncryptionKey

EncryptionKey

#Overview

name: EncryptionKey

The value of this variable can be defined or overridden in .ini config files. 3 .ini config files referencing this setting variable.

It is referenced in 79 C++ source files. Also referenced in 1 C# build file meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/ConfigRedirects.ini:47, section: [OnlineServices.EOS]

Location: <Workspace>/Engine/Config/ConfigRedirects.ini:50, section: [EOSVoiceChat]

Location: <Workspace>/Engine/Config/ConfigRedirects.ini:53, section: [/Script/OnlineSubsystemEOS.EOSSettings]

#References in C++ code

The name of this variable is too overloaded. There are many C++ source code (79 callsites) referencing the name of this variable. We have to skip these details.

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/System/EncryptionAndSigning.cs:339

				// Parse encryption key
				string EncryptionKeyString;
				Ini.GetString(SectionName, "EncryptionKey", out EncryptionKeyString);
				if (!String.IsNullOrEmpty(EncryptionKeyString))
				{
					Settings.EncryptionKey = new EncryptionKey();
					Settings.EncryptionKey.Key = System.Convert.FromBase64String(EncryptionKeyString);
					Settings.EncryptionKey.Guid = Guid.Empty.ToString();
					Settings.EncryptionKey.Name = "Embedded";