Engine.MinNumOverlapsToUseTMap
Engine.MinNumOverlapsToUseTMap
#Overview
name: Engine.MinNumOverlapsToUseTMap
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Min number of overlaps required before using a TMap for deduplication
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Collision/CollisionConversions.cpp:680
Scope: file
Source code excerpt:
static FAutoConsoleVariableRef GTestOverlapSpeed(
TEXT("Engine.MinNumOverlapsToUseTMap"),
GNumOverlapsRequiredForTMap,
TEXT("Min number of overlaps required before using a TMap for deduplication")
);
template <typename THitOverlap>
bool ConvertOverlapResultsImp(int32 NumOverlaps, THitOverlap* OverlapResults, const FCollisionFilterData& QueryFilter, TArray<FOverlapResult>& OutOverlaps)