EnginePresets

EnginePresets

#Overview

name: EnginePresets

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 2 C++ source files.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Plugins/Developer/TraceDataFiltering/Config/BaseTraceDataFilters.ini:2, section: [/Script/TraceDataFiltering.EngineFilterPresetContainer]

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Developer/TraceDataFiltering/Source/TraceDataFiltering/Private/FilterPresets.cpp:37

Scope (from outer to inner):

file
function     void UEngineFilterPresetContainer::GetEnginePresets

Source code excerpt:

void UEngineFilterPresetContainer::GetEnginePresets(TArray<TSharedPtr<IFilterPreset>>& OutPresets)
{
	for (FFilterData& FilterData : EnginePresets)
	{
		OutPresets.Add(MakeShared<FEngineFilterPreset>(FilterData.Name, FilterData));
	}
}

void ULocalFilterPresetContainer::GetUserPresets(TArray<TSharedPtr<IFilterPreset>>& OutPresets)

#Loc: <Workspace>/Engine/Plugins/Developer/TraceDataFiltering/Source/TraceDataFiltering/Private/FilterPresets.h:126

Scope (from outer to inner):

file
class        class UEngineFilterPresetContainer : public UObject

Source code excerpt:

protected:
	UPROPERTY(Config)
	TArray<FFilterData> EnginePresets;
};