EnhancedInput.bEnableNameValidation
EnhancedInput.bEnableNameValidation
#Overview
name: EnhancedInput.bEnableNameValidation
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Flag to enable or disable name validation in the editor for UPlayerMappableKeySettings assets
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/EnhancedInput/Source/InputEditor/Private/InputCustomizations.cpp:502
Scope (from outer to inner):
file
namespace UE::EnhancedInput
Source code excerpt:
static bool bEnableNameValidation = true;
static FAutoConsoleVariableRef CVarEnableNameValidation(
TEXT("EnhancedInput.bEnableNameValidation"),
bEnableNameValidation,
TEXT("Flag to enable or disable name validation in the editor for UPlayerMappableKeySettings assets"),
ECVF_Default);
}
TSharedRef<IPropertyTypeCustomization> FPlayerMappableKeyChildSettingsCustomization::MakeInstance()