EnhancedInput.bEnableNameValidation

EnhancedInput.bEnableNameValidation

#Overview

name: EnhancedInput.bEnableNameValidation

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/EnhancedInput/Source/InputEditor/Private/InputCustomizations.cpp:502

Scope (from outer to inner):

file
namespace    UE::EnhancedInput

Source code excerpt:

	static bool bEnableNameValidation = true;
	static FAutoConsoleVariableRef CVarEnableNameValidation(
		TEXT("EnhancedInput.bEnableNameValidation"),
		bEnableNameValidation,
		TEXT("Flag to enable or disable name validation in the editor for UPlayerMappableKeySettings assets"),
		ECVF_Default);
}

TSharedRef<IPropertyTypeCustomization> FPlayerMappableKeyChildSettingsCustomization::MakeInstance()