enhancedInput.bp.bShouldWarnOnUnsupportedInputPin

enhancedInput.bp.bShouldWarnOnUnsupportedInputPin

#Overview

name: enhancedInput.bp.bShouldWarnOnUnsupportedInputPin

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/EnhancedInput/Source/InputBlueprintNodes/Private/K2Node_EnhancedInputAction.cpp:35

Scope (from outer to inner):

file
namespace    UE::Input

Source code excerpt:

	static bool bShouldWarnOnUnsupportedInputPin = false;
	static FAutoConsoleVariableRef CVarShouldWarnOnUnsupportedInputPin(
		TEXT("enhancedInput.bp.bShouldWarnOnUnsupportedInputPin"),
		bShouldWarnOnUnsupportedInputPin,
		TEXT("Should the Enhanced Input event node throw a warning if a \"Unsuported\" pin has a connection?"),
		ECVF_Default);
}

UK2Node_EnhancedInputAction::UK2Node_EnhancedInputAction(const FObjectInitializer& ObjectInitializer)