enhancedInput.bp.bShouldWarnOnUnsupportedInputPin
enhancedInput.bp.bShouldWarnOnUnsupportedInputPin
#Overview
name: enhancedInput.bp.bShouldWarnOnUnsupportedInputPin
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Should the Enhanced Input event node throw a warning if a \
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/EnhancedInput/Source/InputBlueprintNodes/Private/K2Node_EnhancedInputAction.cpp:35
Scope (from outer to inner):
file
namespace UE::Input
Source code excerpt:
static bool bShouldWarnOnUnsupportedInputPin = false;
static FAutoConsoleVariableRef CVarShouldWarnOnUnsupportedInputPin(
TEXT("enhancedInput.bp.bShouldWarnOnUnsupportedInputPin"),
bShouldWarnOnUnsupportedInputPin,
TEXT("Should the Enhanced Input event node throw a warning if a \"Unsuported\" pin has a connection?"),
ECVF_Default);
}
UK2Node_EnhancedInputAction::UK2Node_EnhancedInputAction(const FObjectInitializer& ObjectInitializer)