ExternalPluginCookedAssetRootPath
ExternalPluginCookedAssetRootPath
#Overview
name: ExternalPluginCookedAssetRootPath
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Root path to use when estimating the cooked path external plugin assets, or empty to use the standard engine/project root.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/AssetTools/Private/AssetViewUtils.cpp:1387
Scope (from outer to inner):
file
namespace AssetViewUtils
Source code excerpt:
{
static const TConsoleVariableData<int32>* CVarMaxFullPathLength = IConsoleManager::Get().RegisterConsoleVariable(TEXT("MaxAssetFullPath"), FPlatformMisc::GetMaxPathLength(), TEXT("Maximum full path name of an asset."))->AsVariableInt();
static const TConsoleVariableData<FString>* CVarExternalPluginCookedRootPath = IConsoleManager::Get().RegisterConsoleVariable(TEXT("ExternalPluginCookedAssetRootPath"), TEXT(""), TEXT("Root path to use when estimating the cooked path external plugin assets, or empty to use the standard engine/project root."))->AsVariableString();
}
bool AssetViewUtils::IsValidObjectPathForCreate(const FString& ObjectPath, FText& OutErrorMessage, bool bAllowExistingAsset)
{
return IsValidObjectPathForCreate(ObjectPath, nullptr, OutErrorMessage, bAllowExistingAsset);
}