FLUSHLOG

FLUSHLOG

#Overview

name: FLUSHLOG

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:4848

Scope (from outer to inner):

file
function     bool UEngine::Exec

Source code excerpt:


	// Handle engine command line.
	if ( FParse::Command(&Cmd,TEXT("FLUSHLOG")) )
	{
		return HandleFlushLogCommand( Cmd, Ar );
	}
	else if( FParse::Command(&Cmd, TEXT("GAMEVER")) ||  FParse::Command(&Cmd, TEXT("GAMEVERSION")))
	{
		return HandleGameVerCommand( Cmd, Ar );