FLUSHLOG
FLUSHLOG
#Overview
name: FLUSHLOG
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/UnrealEngine.cpp:4848
Scope (from outer to inner):
file
function bool UEngine::Exec
Source code excerpt:
// Handle engine command line.
if ( FParse::Command(&Cmd,TEXT("FLUSHLOG")) )
{
return HandleFlushLogCommand( Cmd, Ar );
}
else if( FParse::Command(&Cmd, TEXT("GAMEVER")) || FParse::Command(&Cmd, TEXT("GAMEVERSION")))
{
return HandleGameVerCommand( Cmd, Ar );