FName.ListNumbered

FName.ListNumbered

#Overview

name: FName.ListNumbered

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp:73

Scope (from outer to inner):

file
function     PRAGMA_DISABLE_UNSAFE_TYPECAST_WARNINGS /*NE_LOG_CATEGORY_STATIC

Source code excerpt:

	);
	FAutoConsoleCommandWithWorldArgsAndOutputDevice CCListNumberedFNames(
		TEXT("FName.ListNumbered"),
		TEXT("List all numbered FNames to the output devicce (only when UE_FNAME_OUTLINE_NUMBER is set). Pass -num=n to list the most recent n names."),
		FConsoleCommandWithWorldArgsAndOutputDeviceDelegate::CreateStatic(&ListNumberedFNames)
	);
	FAutoConsoleCommandWithWorldArgsAndOutputDevice CCDumpNumberedFNames(
		TEXT("FName.DumpNumbered"),
		TEXT("Dump all numbered FNames to a file (only when UE_FNAME_OUTLINE_NUMBER is set). Pass -num=n to dump the most recent n names."),