FreezeAtPosition

FreezeAtPosition

#Overview

name: FreezeAtPosition

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/HAL/ConsoleManager.cpp:3426

Scope: file

Source code excerpt:

#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
static TAutoConsoleVariable<FString> CVarFreezeAtPosition(
	TEXT("FreezeAtPosition"),
	TEXT(""),	// default value is empty
	TEXT("This console variable stores the position and rotation for the FreezeAt command which allows\n"
		 "to lock the camera in order to provide more deterministic render profiling.\n"
		 "The FreezeAtPosition can be set in the ConsoleVariables.ini (start the map with MAPNAME?bTourist=1).\n"
		 "Also see the FreezeAt command console command.\n"
		 "The number syntax if the same as the one used by the BugIt command:\n"