FX.BatchAsync
FX.BatchAsync
#Overview
name: FX.BatchAsync
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If 1, particle async tasks are batched because they often take less time than it takes to wake up a task thread. No effect on editor.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Particles/ParticleComponents.cpp:5035
Scope: file
Source code excerpt:
static int32 GBatchParticleAsync = 0;
static FAutoConsoleVariableRef CVarBatchParticleAsync(
TEXT("FX.BatchAsync"),
GBatchParticleAsync,
TEXT("If 1, particle async tasks are batched because they often take less time than it takes to wake up a task thread. No effect on editor.")
);
static int32 GBatchParticleAsyncBatchSize = 32;
static FAutoConsoleVariableRef CVarBatchParticleAsyncBatchSize(