fx.Budget.AdjustedUsageDecayRate

fx.Budget.AdjustedUsageDecayRate

#Overview

name: fx.Budget.AdjustedUsageDecayRate

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Particles/FXBudget.cpp:68

Scope: file

Source code excerpt:

static float GFXBudget_AdjustedUsageDecayRate = 0.1f;
static FAutoConsoleVariableRef CVarFXBudget_AdjustedUsageDecayRate(
	TEXT("fx.Budget.AdjustedUsageDecayRate"),
	GFXBudget_AdjustedUsageDecayRate,
	TEXT("Rate at which the FX budget adjusted usage value is allowed to decay. This helps prevent FX flipping off/on if the usage oscilates over the cull threshold as the FX are culled/enabled."),
	ECVF_Default
);

static float GFXBudget_AdjustedUsageMax = 2.0f;